Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

35 lines
626 B
C++

#pragma once
#include <revolution.h>
typedef s32 (*AudCallbackFunc)(s32, s32, void*);
struct AudCallbackData {
AudCallbackData() : mFunc(), mData() {
}
/* 0x0 */ AudCallbackFunc mFunc;
/* 0x4 */ void* mData;
};
class AudCallback {
public:
AudCallback() {};
bool regist(AudCallbackFunc, void*);
void callback(s32, s32);
/* 0x0 */ AudCallbackData mCallbackData[32];
};
class AudMeTrackCallback : public AudCallback {
public:
static AudCallback sMeTrackCallback;
AudMeTrackCallback() {
}
static bool regist(AudCallbackFunc, void*);
static void callback(s32, s32);
};