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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
49 lines
1.4 KiB
C++
49 lines
1.4 KiB
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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#include <JSystem/JGeometry/TMatrix.hpp>
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class CameraTargetMtx;
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class ModelObj;
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class Fluff : public LiveActor {
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public:
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Fluff(const char* pName);
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virtual void init(const JMapInfoIter& rIter);
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virtual void initAfterPlacement();
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virtual void calcAndSetBaseMtx();
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virtual void attackSensor(HitSensor* pSender, HitSensor* pReceiver);
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virtual bool receiveMsgPlayerAttack(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
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virtual bool receiveMsgEnemyAttack(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
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virtual bool receiveOtherMsg(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
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void exeFreeBloom();
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void exeFreeWaitOnGround();
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void exeFreeWaitAir();
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void exeFreeWaitInvalid();
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void exeRideStart();
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void exeRideFly();
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void exeRideFlyOnWind();
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void exeRideSpinUp();
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void exeRideSpinUpOnWind();
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bool updateRide();
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void updateWind();
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bool trySpinUp(s32 step);
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void endBind(f32 ejectForce);
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/* 0x8C */ TVec3f mSide;
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/* 0x98 */ TVec3f mUp;
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/* 0xA4 */ TVec3f mFront;
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/* 0xB0 */ TPos3f mBaseMtx;
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/* 0xE0 */ TVec3f mTargetUpVec;
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/* 0xEC */ TVec3f mWindDir;
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/* 0xF8 */ f32 mWindDistance;
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/* 0xFC */ s32 mWindSpinTimer;
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/* 0x100 */ s32 mSpinsRemaining;
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/* 0x104 */ ModelObj* mModel;
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/* 0x108 */ LiveActor* mRider;
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/* 0x10C */ CameraTargetMtx* mCameraTargetMtx;
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};
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