Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

28 lines
1.1 KiB
C++

#pragma once
#include "Game/Scene/GameScene.hpp"
#include "Game/Scene/GameSceneFunction.hpp"
#include "Game/Scene/GameScenePauseControl.hpp"
#include "Game/Scene/GameSceneScenarioOpeningCameraState.hpp"
#include "Game/Scene/IntermissionScene.hpp"
#include "Game/Scene/LogoScene.hpp"
#include "Game/Scene/MultiSceneActor.hpp"
#include "Game/Scene/MultiSceneEffectKeeper.hpp"
#include "Game/Scene/PlacementInfoOrdered.hpp"
#include "Game/Scene/PlacementStateChecker.hpp"
#include "Game/Scene/PlayTimerScene.hpp"
#include "Game/Scene/ScenarioSelectScene.hpp"
#include "Game/Scene/Scene.hpp"
#include "Game/Scene/SceneDataInitializer.hpp"
#include "Game/Scene/SceneExecutor.hpp"
#include "Game/Scene/SceneFactory.hpp"
#include "Game/Scene/SceneFunction.hpp"
#include "Game/Scene/SceneNameObjListExecutor.hpp"
#include "Game/Scene/SceneNameObjMovementController.hpp"
#include "Game/Scene/SceneObjHolder.hpp"
#include "Game/Scene/ScenePlayingResult.hpp"
#include "Game/Scene/StageDataHolder.hpp"
#include "Game/Scene/StageFileLoader.hpp"
#include "Game/Scene/StageResourceLoader.hpp"
#include "Game/Scene/StopSceneController.hpp"