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bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

44 lines
1.0 KiB
C++

#pragma once
#include "Game/Scene/Scene.hpp"
class IsbnManager;
class LayoutActor;
class LogoFader;
class SimpleLayout;
class LogoScene : public Scene {
public:
/// @brief Creates a new `LogoScene`.
LogoScene();
/// @brief Destroys the `LogoScene`.
virtual ~LogoScene();
virtual void init();
virtual void update();
virtual void calcAnim();
virtual void draw() const;
bool isDisplayStrapRemineder() const;
void exeCensorshipFadein();
void exeCensorshipDisplay();
void exeCensorshipFadeout();
void exeStrapFadein();
void exeStrapDisplay();
void exeStrapFadeout();
void exeMountGameData();
void exeWaitReadDoneSystemArchive();
void exeDeactive();
void initLayout();
bool tryFadeinLayout(LayoutActor* pActor);
bool tryFadeoutLayout(LayoutActor* pActor);
bool tryFadeinLayout();
bool tryFadeoutLayout();
private:
/* 0x14 */ IsbnManager* mIsbnManager;
/* 0x18 */ SimpleLayout* mStrapLayout;
/* 0x1C */ LogoFader* mLogoFader;
};