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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
29 lines
865 B
C++
29 lines
865 B
C++
#pragma once
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#include "Game/Util/Array.hpp"
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#include <JSystem/JGeometry/TVec.hpp>
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class EffectSystem;
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class ModelManager;
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class MultiEmitter;
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class MultiSceneActor;
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class MultiSceneEffectKeeper {
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public:
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MultiSceneEffectKeeper(const char*, ModelManager*, int, const char*);
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void init(const MultiSceneActor*, const EffectSystem*);
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void add(const char*, const TVec3f*, const TVec3f*, const TVec3f*, const char*);
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void add(const char*, MtxPtr, const char*);
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MultiEmitter* create(const char*, EffectSystem*);
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void deleteAll();
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void forceDeleteAll(EffectSystem*);
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void clear();
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MultiEmitter* get(const char*) const;
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MultiEmitter* find(const char*) const;
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void registerEmitter(MultiEmitter*, const char*);
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/* 0x00 */ MR::Vector< MR::AssignableArray< MultiEmitter* > > mEmitter;
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/* 0x0C */ const char* mResName;
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};
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