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bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

33 lines
696 B
C++

#pragma once
#include "Game/Scene/Scene.hpp"
class TimeLimitLayout;
class TimeUpLayout;
class ValueControl;
class PlayTimerScene : public Scene {
public:
/// @brief Creates a new `PlayTimerScene`.
PlayTimerScene();
virtual void init();
virtual void start();
virtual void update();
virtual void draw() const;
bool isActive() const;
bool isEndGlobalTimer() const;
void stop();
void startTimeUp();
void exeNormal();
void exeTimeUp();
void exeFadeoutAfterTimeUp();
private:
/* 0x14 */ TimeLimitLayout* mTimeLimitLayout;
/* 0x18 */ TimeUpLayout* mTimeUpLayout;
/* 0x1C */ u32 mTimeUpWaitFrame;
/* 0x20 */ ValueControl* _20;
};