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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
#pragma once
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#include "Game/Screen/ImageEffectBase.hpp"
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class JUTTexture;
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class BloomEffect : public ImageEffectBase {
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public:
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enum BLOOM_TEX_DRAW_TYPE {
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DrawType_0 = 0,
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DrawType_1 = 1,
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DrawType_2 = 2,
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};
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BloomEffect(const char* pName);
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virtual ~BloomEffect() {
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}
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void preDraw() const;
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void postDraw() const;
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u8 getIntensity1Default() const;
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u8 getIntensity2Default() const;
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bool isForEachModel() const;
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void initDraw() const;
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void drawTexture(JUTTexture*, s32, s32, u8, BLOOM_TEX_DRAW_TYPE) const;
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void blurTexture(JUTTexture*, Mtx*, s32, s32, u32, f32, u32, const f32*) const;
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void initBlurMtx(Mtx*, u32, f32, f32) const;
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void initBlur(JUTTexture*, u32, f32) const;
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void drawBlur(s32, s32, Mtx*, u32, u32) const;
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/* 0x14 */ u8 _14;
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/* 0x18 */ f32 _18;
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/* 0x1C */ f32 _1C;
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/* 0x20 */ u8 _20;
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/* 0x24 */ JUTTexture* _24;
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/* 0x28 */ JUTTexture* _28;
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/* 0x2C */ JUTTexture* _2C;
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/* 0x30 */ JUTTexture* _30;
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/* 0x34 */ JUTTexture* _34;
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/* 0x38 */ JUTTexture* _38;
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/* 0x3C */ JUTTexture* _3C;
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/* 0x40 */ JUTTexture* _40;
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/* 0x44 */ JUTTexture* _44;
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/* 0x48 */ Mtx* _48;
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/* 0x4C */ Mtx* _4C;
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};
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