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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
36 lines
785 B
C++
36 lines
785 B
C++
#pragma once
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#include "Game/System/NerveExecutor.hpp"
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#include <JSystem/JGeometry/TVec.hpp>
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class LayoutActor;
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class CounterLayoutAppearer : public NerveExecutor {
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public:
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CounterLayoutAppearer(LayoutActor*, const TVec2f&);
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void update();
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void appear(const TVec2f&);
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void disappear();
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bool isAppeared() const;
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bool isDisappeared() const;
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void reset();
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void updateLayoutOffset(f32);
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void setAppearOffset(const TVec2f& rOffset) {
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mAppearOffset.x = rOffset.x;
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mAppearOffset.y = rOffset.y;
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}
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void exeHide();
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void exeAppear();
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void exeShow();
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void exeDisappear();
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private:
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/* 0x08 */ LayoutActor* mLayout;
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/* 0x0C */ TVec2f mAppearOffset;
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/* 0x14 */ TVec2f mFollowPos;
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/* 0x1C */ TVec2f _1C;
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};
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