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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
#pragma once
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#include "Game/Screen/LayoutActor.hpp"
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class CoinCounter;
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class MarioMeter;
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class PlayerLeft;
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class StarCounter;
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class StarPieceCounter;
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class CounterLayoutController : public LayoutActor {
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public:
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/// @brief Creates a new `CounterLayoutController`.
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CounterLayoutController();
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virtual void init(const JMapInfoIter& rIter);
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virtual void appear();
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virtual void kill();
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virtual void control();
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void forceAppear();
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void setHPMeter(MarioMeter*);
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void requestedTicoEat(bool);
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static bool isInvalidSystemStateShowCounter();
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static bool isWaitToDisappearCounter(const LayoutActor*);
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void showAllLayout();
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void hideAllLayout();
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bool isHiddenOrWaitAllLayout() const;
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bool isPlayerMoving() const;
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void appearAllCounterWithoutStar();
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void killAllCoounter();
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bool tryEndTicoEatStarPiece();
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void exePlayerMoving();
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void exePlayerNotMoving();
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/* 0x20 */ s32 mPlayerNotMovingFrame;
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/* 0x24 */ bool _24;
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/* 0x28 */ CoinCounter* mCoinCounter;
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/* 0x2C */ StarPieceCounter* mStarPieceCounter;
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/* 0x30 */ PlayerLeft* mPlayerLeft;
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/* 0x34 */ StarCounter* mStarCounter;
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/* 0x38 */ MarioMeter* mHPMeter;
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};
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