Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

50 lines
1.3 KiB
C++

#pragma once
#include "Game/Screen/LayoutActor.hpp"
#include "Game/System/NerveExecutor.hpp"
namespace FileSelectNumberSub {
class SelectAnimController : public NerveExecutor {
public:
/// @brief Creates a new `SelectAnimController`.
/// @param pHost The pointer to the owning actor instance.
SelectAnimController(LayoutActor* pHost);
void appear();
void selectIn();
void selectOut();
void exeSelectInStart();
void exeSelectIn();
void exeSelectOutStart();
void exeSelectOut();
private:
/* 0x8 */ LayoutActor* mHost;
/* 0xC */ Nerve* _C;
};
}; // namespace FileSelectNumberSub
class FileSelectNumber : public LayoutActor {
public:
/// @brief Creates a new `FileSelectNumber`.
/// @param pName The pointer to the null-terminated name of the object.
FileSelectNumber(const char* pName);
virtual void init(const JMapInfoIter&);
virtual void appear();
virtual void control();
void disappear();
void setNumber(s32);
void onSelectIn();
void onSelectOut();
void exeAppear();
void exeWait();
void exeEnd();
private:
/* 0x20 */ s32 mNumber;
/* 0x24 */ u8 _24[8];
/* 0x2C */ FileSelectNumberSub::SelectAnimController* mSelectAnimCtrl;
};