Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

43 lines
1.1 KiB
C++

#pragma once
#include <revolution/types.h>
class IconComet;
class LayoutActor;
namespace nw4r {
namespace lyt {
class TexMap;
}; // namespace lyt
}; // namespace nw4r
class GalaxyInfoLayoutSetter {
public:
enum GalaxyState {
GalaxyState_Hatena,
GalaxyState_Unknown,
GalaxyState_New,
GalaxyState_Opened,
};
/// @brief Creates a new `GalaxyInfoLayoutSetter`.
/// @param pHost A pointer to the owning actor instance.
GalaxyInfoLayoutSetter(LayoutActor* pHost);
void replaceTexture(const char*);
void updateInfo(const char*, GalaxyState);
void updateInfo(const char*, GalaxyState, int);
void updateCometPos();
static u32 getAnimLayerNum();
void initReplaceTexture();
void updateInfoWithoutComet(const char*, GalaxyState);
void setTextBoxStarNum(const char*);
void showCometWindow(int);
void hideCometWindow();
/* 0x00 */ LayoutActor* mHost;
/* 0x04 */ nw4r::lyt::TexMap** mReplaceTexture;
/* 0x08 */ nw4r::lyt::TexMap* mUnknownTexture;
/* 0x0C */ IconComet* mIconComet;
};