Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

83 lines
2.4 KiB
C++

#pragma once
#include "Game/Screen/LayoutActor.hpp"
#include "Game/Util/Array.hpp"
class GalaxyMapCometIcon;
class GalaxyMapDomeIcon;
class GalaxyMapGalaxyDetail;
class GalaxyMapGalaxyPlain;
class GalaxyMapIcon;
class GalaxyMapMarioIcon;
class GalaxyMapTicoIcon;
class GalaxyMapTitle;
class IconAButton;
namespace nw4r {
namespace lyt {
class DrawInfo;
}; // namespace lyt
}; // namespace nw4r
class GalaxyMap : public LayoutActor {
public:
/// @brief Creates a new `GalaxyMap`.
GalaxyMap();
virtual void init(const JMapInfoIter& rIter);
virtual void movement();
virtual void draw() const;
virtual void calcAnim();
virtual void appear();
virtual void kill();
void movementForCapture();
void calcAnimForCapture(const nw4r::lyt::DrawInfo&);
void drawForCapture(const nw4r::lyt::DrawInfo&);
void setModeNormal();
void setModeNewGalaxyDiscover();
void setModeNewTicoGalaxyDiscover();
void setModeNewDomeDiscover();
void setModeTicoCometPray();
void setModeCapture();
void drawGalaxyInfo() const;
bool isTransition() const;
bool isPointingAnything() const;
bool isShowDetail() const;
void dispIconAButton();
void changeToGalaxyMap();
void changeToAstroMap();
void forceToGalaxyMap();
void forceToAstroMap();
void initPaneCtrlPointing();
void initDomeIcon();
void initMarioIcon();
void initTicoIcon();
bool tryFocusIn();
void updateGalaxyName();
void drawGalaxyIconWithOrder(int) const;
GalaxyMapIcon* getPointingGalaxyIcon() const;
void exeIdle();
void exeFocusIn();
void exeFocusOut();
void exeFadeinGalaxyMap();
void exeFadeinAstroMap();
void exeShowDetail();
/* 0x20 */ MR::Vector< MR::AssignableArray< GalaxyMapIcon* > > mIcon;
/* 0x2C */ MR::Vector< MR::AssignableArray< GalaxyMapCometIcon* > > mCometIcon;
/* 0x38 */ MR::Vector< MR::AssignableArray< GalaxyMapDomeIcon* > > mDomeIcon;
/* 0x44 */ MR::Vector< MR::AssignableArray< GalaxyMapTicoIcon* > > mTicoIcon;
/* 0x50 */ GalaxyMapMarioIcon* mMarioIcon1;
/* 0x54 */ GalaxyMapMarioIcon* mMarioIcon2;
/* 0x58 */ GalaxyMapGalaxyPlain* mGalaxyPlain;
/* 0x5C */ GalaxyMapGalaxyDetail* mGalaxyDetail;
/* 0x60 */ GalaxyMapIcon* mPointingIcon;
/* 0x64 */ GalaxyMapTitle* mTitle;
/* 0x68 */ IconAButton* mIconAButton;
/* 0x6C */ const char* mGalaxyName;
/* 0x70 */ bool _70;
/* 0x71 */ bool _71;
};