mirror of
https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
synced 2026-10-18 18:02:04 +02:00
The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
98 lines
2.8 KiB
C++
98 lines
2.8 KiB
C++
#pragma once
|
|
|
|
#include "Game/Screen/LayoutActor.hpp"
|
|
|
|
class BackButton;
|
|
class GalaxyMap;
|
|
class GalaxyMapBackground;
|
|
class GalaxyMapSelectButton;
|
|
class JUTTexture;
|
|
class PowerStarList;
|
|
class ResTIMG;
|
|
class WipeFade;
|
|
|
|
class GalaxyMapController : public LayoutActor {
|
|
public:
|
|
enum Mode {
|
|
Mode_AstroMap,
|
|
Mode_GalaxyMap,
|
|
Mode_PowerStarList,
|
|
Mode_NewGalaxyDiscover,
|
|
Mode_NewTicoGalaxyDiscover,
|
|
Mode_NewDomeDiscover,
|
|
Mode_TicoCometPray,
|
|
Mode_ChallengeGalaxyDiscover,
|
|
};
|
|
|
|
/// @brief Creates a new `GalaxyMapController`.
|
|
GalaxyMapController();
|
|
|
|
virtual void init(const JMapInfoIter& rIter);
|
|
virtual void movement();
|
|
virtual void draw() const;
|
|
virtual void calcAnim();
|
|
virtual void appear();
|
|
virtual void kill();
|
|
|
|
void drawForCapture();
|
|
void startGalaxyMap();
|
|
void startAstroMap();
|
|
void startNewGalaxyDiscover();
|
|
void startNewTicoGalaxyDiscover();
|
|
void startNewDomeDiscover();
|
|
void startTicoCometPray();
|
|
void startChallengeGalaxyDiscover();
|
|
void killAllLayout();
|
|
bool tryPushBackButton();
|
|
bool tryChangeMode();
|
|
bool tryAppearGalaxyMap();
|
|
bool tryDisplayAndKeyWait();
|
|
void setNerveAccordingToNextModeFromMap();
|
|
void setFaderParam(GXColor, int);
|
|
void capture();
|
|
|
|
void exeReadyModeMap();
|
|
void exeFadeinModeMap();
|
|
void exeAppearGalaxyMap();
|
|
void exeDisplayGalaxyMap();
|
|
void exeAppearAstroMap();
|
|
void exeDisplayAstroMap();
|
|
void exeReadyPowerStarList();
|
|
void exeAppearPowerStarList();
|
|
void exeDisplayPowerStarList();
|
|
void exeDisappearPowerStarList();
|
|
void exeNewGalaxyDiscoverPhaseAstroMap();
|
|
void exeNewGalaxyDiscoverPhaseAppearGalaxyMap();
|
|
void exeNewGalaxyDiscoverPhaseDisplayGalaxyMap();
|
|
void exeNewTicoGalaxyDiscoverPhaseAstroMap();
|
|
void exeNewDomeDiscoverPhaseAstroMap();
|
|
void exeTicoCometFadeoutWhite();
|
|
void exeTicoCometWaitWhite();
|
|
void exeTicoCometPray();
|
|
void exeChallengeGalaxyDiscoverPhaseAstroMap();
|
|
void exeFadeout();
|
|
void exeReadyGame();
|
|
|
|
/* 0x20 */ GalaxyMap* mMap;
|
|
/* 0x24 */ GalaxyMapSelectButton* mMapSelectButton;
|
|
/* 0x28 */ GalaxyMapBackground* mMapBackground;
|
|
/* 0x2C */ PowerStarList* mPowerStarList;
|
|
/* 0x30 */ BackButton* mBackButton;
|
|
/* 0x34 */ WipeFade* mWipe;
|
|
/* 0x38 */ JUTTexture* _38;
|
|
/* 0x3C */ s32 mMode;
|
|
/* 0x40 */ s32 mWipeFrame;
|
|
};
|
|
|
|
namespace MR {
|
|
void startGalaxyMapLayout();
|
|
void startAstroMapLayout();
|
|
void startAstroMapLayoutForNewGalaxyDiscover();
|
|
void startAstroMapLayoutForNewTicoGalaxyDiscover();
|
|
void startAstroMapLayoutForNewDomeDiscover();
|
|
void startGalaxyMapLayoutForTicoComet();
|
|
void startAstroMapLayoutForChallengeGalaxyDiscover();
|
|
bool isActiveGalaxyMapLayout();
|
|
const ResTIMG* getGalaxyMapResTIMG();
|
|
}; // namespace MR
|