mirror of
https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
synced 2026-10-18 16:01:14 +02:00
The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
34 lines
836 B
C++
34 lines
836 B
C++
#pragma once
|
|
|
|
#include "Game/Screen/LayoutActor.hpp"
|
|
|
|
class ButtonPaneController;
|
|
class Nerve;
|
|
|
|
class GalaxyMapSelectButton : public LayoutActor {
|
|
public:
|
|
/// @brief Creates a new `GalaxyMapSelectButton`.
|
|
GalaxyMapSelectButton();
|
|
|
|
virtual void init(const JMapInfoIter& rIter);
|
|
virtual void appear();
|
|
virtual void control();
|
|
|
|
void startAstroMap();
|
|
bool isPointingAnything() const;
|
|
bool isDecidedList() const;
|
|
void changeToStarList();
|
|
void exeHide();
|
|
void exeAstroMapWait();
|
|
void exeStarListWait();
|
|
void exeBetweenAstroMapAndGalaxyMapFadein();
|
|
void exeBetweenListToMapFadeout();
|
|
void exeBetweenListToMapFadein();
|
|
void exeBetweenMapToListFadeout();
|
|
void exeBetweenMapToListFadein();
|
|
|
|
private:
|
|
/* 0x20 */ Nerve* _20;
|
|
/* 0x24 */ ButtonPaneController* mPaneCtrl;
|
|
};
|