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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
37 lines
942 B
C++
37 lines
942 B
C++
#pragma once
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#include "Game/Util/Array.hpp"
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#include <JSystem/JGeometry.hpp>
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#include <revolution/types.h>
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namespace nw4r {
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namespace lyt {
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class Pane;
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}; // namespace lyt
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}; // namespace nw4r
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class J3DFrameCtrl;
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class LayoutAnmPlayer;
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class LayoutManager;
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class LayoutPaneCtrl {
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public:
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LayoutPaneCtrl(LayoutManager* pHost, const char* pPaneName, u32 animLayerNum);
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void movement();
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void calcAnim();
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void start(const char* pAnimName, u32 layer);
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void stop(u32 layer);
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bool isAnimStopped(u32 layer) const;
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void reflectFollowPos();
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J3DFrameCtrl* getFrameCtrl(u32 layer) const;
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void recalcChildGlobalMtx(nw4r::lyt::Pane* pPane);
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/* 0x00 */ LayoutManager* mHost;
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/* 0x04 */ nw4r::lyt::Pane* mPane;
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/* 0x08 */ s32 mPaneIndex;
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/* 0x0C */ MR::AssignableArray< LayoutAnmPlayer* > mAnmPlayerArray;
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/* 0x14 */ s32 mFollowType;
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/* 0x18 */ const TVec2f* mFollowPos;
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};
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