mirror of
https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
synced 2026-10-26 21:02:45 +01:00
The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
41 lines
1.0 KiB
C++
41 lines
1.0 KiB
C++
#pragma once
|
|
|
|
#include "Game/Screen/LayoutActor.hpp"
|
|
|
|
namespace nw4r {
|
|
namespace lyt {
|
|
class TexMap;
|
|
}; // namespace lyt
|
|
}; // namespace nw4r
|
|
|
|
class IconAButton;
|
|
class NameObjArchiveListCollector;
|
|
|
|
class LuigiLetter : public LayoutActor {
|
|
public:
|
|
/// @brief Creates a new `LuigiLetter`.
|
|
LuigiLetter(bool, const char*);
|
|
|
|
virtual void init(const JMapInfoIter&);
|
|
virtual void appear();
|
|
virtual void movement();
|
|
|
|
void exeAppear();
|
|
void exeWait();
|
|
void exeEnd();
|
|
static void makeArchiveListForNPC(NameObjArchiveListCollector*, const JMapInfoIter&);
|
|
static void makeArchiveListForMenu(NameObjArchiveListCollector*, const JMapInfoIter&);
|
|
static void makeArchiveListCommon(NameObjArchiveListCollector*, const char*);
|
|
|
|
private:
|
|
/* 0x20 */ nw4r::lyt::TexMap* mTexture;
|
|
/* 0x24 */ IconAButton* mAButtonIcon;
|
|
/* 0x28 */ const char* _28;
|
|
/* 0x2C */ bool _2C;
|
|
};
|
|
|
|
namespace MR {
|
|
LuigiLetter* createLuigiLetterForTalk();
|
|
LuigiLetter* createLuigiLetterForMenu();
|
|
}; // namespace MR
|