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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
31 lines
870 B
C++
31 lines
870 B
C++
#pragma once
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#include "Game/Util/Array.hpp"
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class LayoutActor;
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class LayoutManager;
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class EffectSystem;
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class MultiEmitter;
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class PaneEffectKeeper {
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public:
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PaneEffectKeeper(LayoutActor*, const LayoutManager*, int, const char*);
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void init(const LayoutActor*, const EffectSystem*);
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void add(const char*, const char*, const char*);
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MultiEmitter* createEmitter(const char*);
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void deleteEmitter(const char*);
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void forceDeleteEmitter(const char*);
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void deleteEmitterAll();
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void forceDeleteEmitterAll();
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void clear();
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MultiEmitter* getEmitter(const char*) const;
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void changeAnim();
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void registerEffect(MultiEmitter*, const char*);
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MultiEmitter* find(const char*) const;
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/* 0x00 */ LayoutActor* mHost;
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/* 0x04 */ const char* mName;
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/* 0x08 */ MR::Vector< MR::AssignableArray< MultiEmitter* > > mEmitters;
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};
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