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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
83 lines
2.4 KiB
C++
83 lines
2.4 KiB
C++
#pragma once
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#include "Game/Screen/LayoutActor.hpp"
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namespace nw4r {
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namespace lyt {
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class TexMap;
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}; // namespace lyt
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}; // namespace nw4r
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class ButtonPaneController;
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class IconAButton;
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class NameObjArchiveListCollector;
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class PictureBookCloseButton;
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class PictureBookLayout : public LayoutActor {
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public:
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PictureBookLayout(s32 chapterMin, s32 chapterMax, bool isRosettaReading);
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virtual void init(const JMapInfoIter& rIter);
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virtual void appear();
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virtual void kill();
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virtual void control();
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static void makeArchiveList(NameObjArchiveListCollector* pCollector, s32 chapterMin, s32 chapterMax, bool isRosettaReading);
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static s32 getChapterMax();
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void initTexture();
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void initContentsButton();
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bool updateText();
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void updateTexture();
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bool textNext();
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bool pageNext();
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bool chapterNext();
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void updateTexMapChapterBase();
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bool isReadedCurrentText() const;
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s32 getReadSpeed() const;
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bool isBookEndCurrentText() const;
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void setTextAlpha(f32 alpha);
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s32 getChapterNumberMax() const;
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bool isValidCloseButton() const;
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bool isSelectedCloseButton() const;
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s32 getCurrentMaxTextIndex() const;
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void exeOpen();
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void exeContentsSelect();
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void exeContentsFadeOut();
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void exeFadeIn();
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void exeWaitNoText();
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void exeFadeInText();
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void exeWaitWithText();
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void exeFadeOutText();
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void exePageNext();
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void exeFadeOut();
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void exeClose();
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void hideContents();
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f32 getFadeInAlphaTextBG(f32 alpha) const;
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f32 getFadeOutAlphaTextBG(f32 alpha) const;
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// inline bool isAlreadyReadPage() const;
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// inline bool isNotReadPage() const;
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private:
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/* 0x20 */ s32 mChapterMin;
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/* 0x24 */ s32 mChapterMax;
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/* 0x28 */ s32 mChapterRosettaMax;
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/* 0x2C */ s32 mChapterNo;
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/* 0x30 */ s32 mPageNo;
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/* 0x34 */ s32 mTextIndex;
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/* 0x38 */ s32 mNotReadedChapterNo;
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/* 0x3C */ s32 mNotReadedPageNo;
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/* 0x40 */ s32 mNotReadedTextIndex;
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/* 0x44 */ nw4r::lyt::TexMap** _44;
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/* 0x48 */ nw4r::lyt::TexMap** _48;
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/* 0x4C */ nw4r::lyt::TexMap* mTitleTexMap;
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/* 0x50 */ nw4r::lyt::TexMap* mCoverFrontTexMap;
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/* 0x54 */ nw4r::lyt::TexMap* mCoverBackTexMap;
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/* 0x58 */ s32 mNextItemDir;
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/* 0x5C */ bool mIsNextItemFast;
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/* 0x60 */ IconAButton* mIconAButton;
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/* 0x64 */ ButtonPaneController** mContentsButtonPaneController;
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/* 0x68 */ PictureBookCloseButton* mCloseButton;
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};
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