mirror of
https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
synced 2026-10-23 05:01:35 +02:00
The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
#pragma once
|
|
|
|
#include "Game/Screen/LayoutActor.hpp"
|
|
|
|
class SimpleLayout;
|
|
|
|
class PlayerActionGuidance : public LayoutActor {
|
|
public:
|
|
/// @brief Creates a new `PlayerActionGuidance`.
|
|
PlayerActionGuidance();
|
|
|
|
virtual void init(const JMapInfoIter& rIter);
|
|
virtual void control();
|
|
|
|
void createSpinLayout();
|
|
void createTamakoroLayout();
|
|
void exeWaitFocusIn();
|
|
void exeFadein();
|
|
void startWaitAnimTamakoro();
|
|
void exeDisplay();
|
|
void exeSuspend();
|
|
void exeFadeout();
|
|
void startAnimAllLayout(const char*);
|
|
void startWaitAnimAllLayout();
|
|
void setAnimFrameAndStopAllLayout(f32);
|
|
void hideAllLayout();
|
|
bool isInVolumePlayer(const char*, bool) const;
|
|
|
|
/* 0x20 */ SimpleLayout* mSpinLayout;
|
|
/* 0x24 */ SimpleLayout* mTamakoroLayout;
|
|
/* 0x28 */ LayoutActor* mCurrentLayout;
|
|
/* 0x2C */ s32 mGuidanceState;
|
|
/* 0x30 */ s32 mGuidancePrevState;
|
|
/* 0x34 */ bool _34;
|
|
/* 0x35 */ bool _35;
|
|
/* 0x36 */ bool _36;
|
|
/* 0x37 */ bool _37;
|
|
};
|
|
|
|
namespace MR {
|
|
PlayerActionGuidance* getPlayerActionGuidance();
|
|
}; // namespace MR
|