Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

43 lines
1.1 KiB
C++

#pragma once
#include "Game/Screen/LayoutActor.hpp"
class SimpleLayout;
class PlayerActionGuidance : public LayoutActor {
public:
/// @brief Creates a new `PlayerActionGuidance`.
PlayerActionGuidance();
virtual void init(const JMapInfoIter& rIter);
virtual void control();
void createSpinLayout();
void createTamakoroLayout();
void exeWaitFocusIn();
void exeFadein();
void startWaitAnimTamakoro();
void exeDisplay();
void exeSuspend();
void exeFadeout();
void startAnimAllLayout(const char*);
void startWaitAnimAllLayout();
void setAnimFrameAndStopAllLayout(f32);
void hideAllLayout();
bool isInVolumePlayer(const char*, bool) const;
/* 0x20 */ SimpleLayout* mSpinLayout;
/* 0x24 */ SimpleLayout* mTamakoroLayout;
/* 0x28 */ LayoutActor* mCurrentLayout;
/* 0x2C */ s32 mGuidanceState;
/* 0x30 */ s32 mGuidancePrevState;
/* 0x34 */ bool _34;
/* 0x35 */ bool _35;
/* 0x36 */ bool _36;
/* 0x37 */ bool _37;
};
namespace MR {
PlayerActionGuidance* getPlayerActionGuidance();
}; // namespace MR