Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

30 lines
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C++

#pragma once
#include "Game/NameObj/NameObj.hpp"
class JUTTexture;
class ScreenAlphaCapture : public NameObj {
public:
/// @brief Creates a new `ScreenAlphaCapture`.
/// @param pName A pointer to the null-terminated name of the object.
ScreenAlphaCapture(const char* pName);
virtual void init(const JMapInfoIter& rIter);
void createScreenAlpha(s32, f32);
void captureScreenAlpha(s32);
void loadScreenTexture(s32, GXTexMapID);
JUTTexture* getTexture(s32);
private:
/* 0x0C */ JUTTexture* mTexture[5];
};
namespace MR {
void createScreenAlphaSceneObj(s32, f32);
void captureScreenAlpha(s32);
void loadScreenAlphaTexture(s32, GXTexMapID);
JUTTexture* getScreenAlphaTexture(s32);
}; // namespace MR