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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
56 lines
1.6 KiB
C++
56 lines
1.6 KiB
C++
#pragma once
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#include <JSystem/JGeometry/TVec.hpp>
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class LayoutActor;
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class StarPointerTarget {
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public:
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StarPointerTarget(f32, const TVec3f*, MtxPtr, TVec3f);
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bool calcScreenPosition(TVec2f*) const;
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bool isPointing(const TVec2f&, f32, f32) const;
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void calcPosition(TVec3f*) const;
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f32 calcRadius2d(f32, f32, f32) const;
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bool calcScreenPositionFromView(TVec2f*, const TVec3f&) const;
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/* 0x00 */ f32 mRadius3d;
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/* 0x04 */ TVec3f mOffset;
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/* 0x10 */ s32 mLastPointedChannel;
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/* 0x14 */ const TVec3f* mPosition;
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/* 0x18 */ MtxPtr mMtx;
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};
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class StarPointerLayoutTarget {
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public:
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enum TargetType { TargetType_Circle = 0, TargetType_Rectangle = 1 };
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StarPointerLayoutTarget(LayoutActor*, const char*, const char*);
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bool isPointing(const TVec2f&) const;
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bool isPointingCircle(const TVec2f&) const;
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bool isPointingRectangle(const TVec2f&) const;
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void calcBasePos(TVec2f*) const;
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/* 0x00 */ LayoutActor* mLayout;
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/* 0x04 */ const char* mLayoutName;
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/* 0x08 */ const char* mPaneName;
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/* 0x0C */ s32 mType;
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/* 0x10 */ TVec2f mPosition;
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/* 0x18 */ f32 mRadius;
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/* 0x1C */ f32 mWidth;
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/* 0x20 */ f32 mHeight;
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};
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class StarPointerLayoutTargetKeeper {
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public:
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StarPointerLayoutTargetKeeper(int);
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void addTargetCircle(LayoutActor*, const char*, f32, const TVec2f&, const char*);
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StarPointerLayoutTarget* getTarget(const char*) const;
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void registerTarget(StarPointerLayoutTarget*);
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/* 0x00 */ s32 mNumTargets;
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/* 0x04 */ s32 mMaxNumTargets;
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/* 0x08 */ StarPointerLayoutTarget** mTargets;
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};
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