mirror of
https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
synced 2026-10-23 07:01:32 +02:00
The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
#pragma once
|
|
|
|
#include "Game/Screen/SimpleLayout.hpp"
|
|
#include "Game/System/NerveExecutor.hpp"
|
|
|
|
class EncouragePal60Window;
|
|
class TriggerChecker;
|
|
|
|
namespace TitleSequenceProductSub {
|
|
class LogoLayout;
|
|
}; // namespace TitleSequenceProductSub
|
|
|
|
class TitleSequenceProduct : public NerveExecutor {
|
|
public:
|
|
/// @brief Creates a new `TitleSequenceProduct`.
|
|
TitleSequenceProduct();
|
|
|
|
void appear();
|
|
void kill();
|
|
bool isActive() const;
|
|
void updateButtonReaction(TriggerChecker* pButtonChecker, const char* pAnimName);
|
|
void updatePressStartReaction();
|
|
void exeDisplayEncouragePal60Window();
|
|
void exeBgmPrepare();
|
|
void exeLogoFadein();
|
|
void exeLogoWait();
|
|
void exeLogoDisplay();
|
|
void exeDecide();
|
|
void exeDead();
|
|
|
|
private:
|
|
/* 0x08 */ TitleSequenceProductSub::LogoLayout* mLogoLayout;
|
|
/* 0x0C */ SimpleLayout* mPressStartLayout;
|
|
/* 0x10 */ EncouragePal60Window* mEncouragePal60Window;
|
|
/* 0x14 */ TriggerChecker* mAButtonChecker;
|
|
/* 0x18 */ TriggerChecker* mBButtonChecker;
|
|
/* 0x1C */ bool mIsDisplayEncouragePal60Window;
|
|
};
|
|
|
|
namespace TitleSequenceProductSub {
|
|
class LogoLayout : public SimpleLayout {
|
|
public:
|
|
/// @brief Creates a new `LogoLayout`.
|
|
LogoLayout();
|
|
};
|
|
}; // namespace TitleSequenceProductSub
|