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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
32 lines
741 B
C++
32 lines
741 B
C++
#pragma once
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#include "Game/Screen/WipeLayoutBase.hpp"
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#include "Game/Util/Color.hpp"
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class WipeFade : public WipeLayoutBase {
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public:
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WipeFade(const char*, const Color8&);
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virtual void init(const JMapInfoIter&);
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virtual void draw() const;
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virtual void control();
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virtual void wipe(s32);
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virtual void forceClose();
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virtual void forceOpen();
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virtual bool isOpen() const;
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virtual bool isClose() const;
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virtual bool isWipeIn() const;
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virtual bool isWipeOut() const;
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void setColor(GXColor color) {
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GXColor copy = color;
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mFillColor = copy;
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}
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private:
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/* 0x20 */ bool mIsWipeIn;
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/* 0x24 */ s32 mFrame;
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/* 0x28 */ s32 mStep;
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/* 0x2C */ GXColor mFillColor;
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};
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