mirror of
https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
synced 2026-10-18 17:01:15 +02:00
The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
26 lines
576 B
C++
26 lines
576 B
C++
#pragma once
|
|
|
|
#include "Game/Screen/LayoutActor.hpp"
|
|
|
|
class WipeLayoutBase : public LayoutActor {
|
|
public:
|
|
WipeLayoutBase(const char* pName) : LayoutActor(pName, true) {
|
|
}
|
|
|
|
virtual void wipe(s32) = 0;
|
|
virtual void forceClose() = 0;
|
|
virtual void forceOpen() = 0;
|
|
virtual bool isOpen() const = 0;
|
|
virtual bool isClose() const = 0;
|
|
virtual bool isWipeIn() const = 0;
|
|
virtual bool isWipeOut() const = 0;
|
|
|
|
virtual const char* getWipeName() const {
|
|
return mName;
|
|
}
|
|
|
|
virtual s32 getWipeType() const {
|
|
return 0;
|
|
}
|
|
};
|