Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

26 lines
576 B
C++

#pragma once
#include "Game/Screen/LayoutActor.hpp"
class WipeLayoutBase : public LayoutActor {
public:
WipeLayoutBase(const char* pName) : LayoutActor(pName, true) {
}
virtual void wipe(s32) = 0;
virtual void forceClose() = 0;
virtual void forceOpen() = 0;
virtual bool isOpen() const = 0;
virtual bool isClose() const = 0;
virtual bool isWipeIn() const = 0;
virtual bool isWipeOut() const = 0;
virtual const char* getWipeName() const {
return mName;
}
virtual s32 getWipeType() const {
return 0;
}
};