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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
29 lines
733 B
C++
29 lines
733 B
C++
#pragma once
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#include "Game/System/BinaryDataChunkHolder.hpp"
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#include <revolution/os.h>
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class ConfigDataMisc : public BinaryDataChunkBase {
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public:
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ConfigDataMisc();
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virtual u32 makeHeaderHashCode() const;
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virtual u32 getSignature() const;
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virtual s32 serialize(u8*, u32) const;
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virtual s32 deserialize(const u8*, u32);
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virtual void initializeData();
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bool isLastLoadedMario() const;
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void setLastLoadedMario(bool);
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void onCompleteEndingMario();
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void onCompleteEndingLuigi();
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bool isOnCompleteEndingMario();
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bool isOnCompleteEndingLuigi();
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OSTime getLastModified() const;
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void updateLastModified();
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private:
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/* 0x04 */ u8 mFlag;
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/* 0x08 */ OSTime mLastModified;
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};
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