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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
35 lines
774 B
C++
35 lines
774 B
C++
#pragma once
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#include <revolution.h>
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class J3DModel;
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class LiveActor;
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class DrawBuffer;
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class DrawBufferExecuter {
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public:
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DrawBufferExecuter(const char*, J3DModel*, s32);
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void allocateActorListBuffer();
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void add(LiveActor*);
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void remove(LiveActor*);
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void findLightInfo(LiveActor*);
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void onExecuteLight(s32);
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void offExecuteLight();
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void calcViewAndEntry();
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void drawOpa() const;
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void drawXlu() const;
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LiveActor* getActor(int index) const {
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return mActors[index];
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}
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/* 0x00 */ LiveActor** mActors;
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/* 0x04 */ s32 mMaxNumActors;
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/* 0x08 */ s32 mNumActors;
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/* 0x0C */ const char* mName;
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/* 0x10 */ DrawBuffer* mDrawBuffer;
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/* 0x14 */ s32 mLightType;
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/* 0x18 */ s32 mDrawBufferCount;
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};
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