Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

35 lines
932 B
C++

#pragma once
#include "Game/System/DrawBufferExecuter.hpp"
#include "Game/Util/Array.hpp"
class LiveActor;
class DrawBufferGroup {
public:
DrawBufferGroup();
void init(s32);
s32 registerDrawBuffer(LiveActor*);
void allocateActorListBuffer();
void active(LiveActor*, s32);
void deactive(LiveActor*, s32);
void findLightInfo(LiveActor*, s32);
void entry();
void drawOpa() const;
void drawXlu() const;
void setDrawCameraType(s32);
void setLightType(s32);
s32 findExecuterIndex(const char*) const;
bool isExecutorEmpty(int index) const {
return mExecutors[index]->mNumActors == 0;
}
/* 0x00 */ MR::Vector< MR::AssignableArray< DrawBufferExecuter* > > mExecutors;
/* 0x0C */ MR::Vector< MR::AssignableArray< DrawBufferExecuter* > > mActiveExecutors;
/* 0x18 */ s32 mDrawCameraType;
/* 0x1C */ s32 mLightType;
/* 0x20 */ s32 mLightLoadType;
};