Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

53 lines
1.3 KiB
C++

#pragma once
#include "Game/Util/Array.hpp"
class DrawBufferGroup;
class LiveActor;
typedef MR::Vector< MR::AssignableArray< DrawBufferGroup* > > ExecutorList;
struct DrawBufferInitialTable {
/* 0x00 */ u32 mDrawBufferType;
/* 0x04 */ s32 mCapacity;
/* 0x08 */ u32 mLightType;
/* 0x0C */ u32 mDrawCameraType;
};
class DrawBufferHolder {
public:
DrawBufferHolder();
void initTable(const DrawBufferInitialTable*, s32);
void allocateActorListBuffer();
void active(LiveActor*, s32, s32);
s32 registerDrawBuffer(LiveActor*, s32);
void deactive(LiveActor*, s32, s32);
void findLightInfo(LiveActor*, s32, s32);
void entry(s32);
void drawOpa(s32) const;
void drawXlu(s32) const;
ExecutorList& getExecuteList(s32 drawBufferType);
bool isBufferGroupEmpty(s32 drawBufferType) const;
DrawBufferGroup* getDrawBufferGroup(s32 drawBufferType);
// debug symbol map functions
s32 getActiveActorCount(const char*);
void onEntryAll();
void offEntryAll();
void onDrawOpaAll();
void offDrawOpaAll();
void onDrawXluAll();
void offDrawXluAll();
// TODO: see .cpp
void dummy(s32);
/* 0x00 */ MR::AssignableArray< DrawBufferGroup > mBufferGroups;
/* 0x08 */ ExecutorList mExecuteLists[3];
/* 0x2C */ bool mTableInitialized;
};