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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
40 lines
1.0 KiB
C++
40 lines
1.0 KiB
C++
#pragma once
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#include <revolution/types.h>
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class GalaxyMoveArgument;
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class LuigiMailDirector;
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class FindingLuigiEventScheduler {
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public:
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enum EventState {
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STATE_NULL = 0xFF00,
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STATE_RESCUED = 0xFF01,
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STATE_DISAPPEAR = 0xFF02,
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STATE_HIDING = 0xFF03,
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STATE_END = 0xFF04,
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};
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FindingLuigiEventScheduler();
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void initAfterResourceLoaded();
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void setStateHiding();
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void getHidingGalaxyNameAndStarId(const char**, s32*) const;
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bool isActive() const;
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bool isDisappear() const;
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bool isHiding() const;
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bool isEnd() const;
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void sendMail();
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void writeSendSize();
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void clearLostAndFoundCount();
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void syncWithGameEventFlag();
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s32 calcPowerStarIndexLuigiHas() const;
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bool isState(u32) const;
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void setStateReturnAstroGalaxy(int);
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void update(const GalaxyMoveArgument&);
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void updateOnStageResult(const char*, s32);
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/* 0x00 */ const char* mLuigiLostStageName;
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/* 0x04 */ s32 mLuigiLostStarID;
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/* 0x08 */ LuigiMailDirector* mLuigiMailDirector;
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};
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