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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
27 lines
747 B
C++
27 lines
747 B
C++
#pragma once
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class GameDataHolder;
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class GameDataTemporaryInGalaxy;
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class GameSequenceProgress;
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class NWC24Messenger;
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class SaveDataHandleSequence;
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class GameSequenceDirector {
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public:
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/// @brief Creates a new `GameSequenceDirector`.
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GameSequenceDirector();
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void initAfterResourceLoaded();
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void update();
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void draw() const;
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bool isInitializedGameDataHolder() const;
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GameDataHolder* getGameDataHolder();
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void executeOnSaveSuccess();
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void executeJustBeforeSave();
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/* 0x00 */ GameDataTemporaryInGalaxy* mGameDataTemporaryInGalaxy;
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/* 0x04 */ GameSequenceProgress* mGameSequenceProgress;
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/* 0x08 */ SaveDataHandleSequence* mSaveDataHandleSequence;
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/* 0x0C */ NWC24Messenger* mNWC24Messenger;
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};
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