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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
76 lines
1.6 KiB
C++
76 lines
1.6 KiB
C++
#pragma once
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#include <revolution.h>
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class NANDManagerThread;
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class NANDRequestInfo;
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typedef void(NANDReqFunc)(NANDRequestInfo*);
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class NANDRequestInfo {
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public:
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NANDRequestInfo();
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void init();
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bool isDone() const;
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const char* setMove(const char*, const char*);
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const char* setWriteSeq(const char*, const void*, u32, u8, u8);
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const char* setReadSeq(const char*, void*, u32, u32*);
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NANDRequestInfo* setCheck(u32, u32, u32*);
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NANDRequestInfo* setDelete(const char*);
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/* 0x00 */ char mPath[NAND_MAX_PATH];
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/* 0x40 */ u32 _40;
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/* 0x44 */ s32 mType;
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/* 0x48 */ s32 mResult;
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/* 0x4C */ union {
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void* mReadBuf;
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const void* mWriteBuf;
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};
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/* 0x50 */ union {
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const char* mMoveDestDir;
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u32* mReadLength;
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u32* mCheckAnswer;
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};
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/* 0x54 */ NANDReqFunc* _54;
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/* 0x58 */ u8 mPermission;
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/* 0x59 */ u8 mAttribute;
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/* 0x5C */ u32 mFsBlock;
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/* 0x60 */ u32 mInode;
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/* 0x64 */ u8 _64[0x1C];
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};
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class NANDManager {
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public:
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NANDManager();
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bool addRequest(NANDRequestInfo*);
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private:
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/* 0x00 */ OSMutex mMutex;
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/* 0x18 */ NANDManagerThread* mManagerThread;
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};
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class NANDResultCode {
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public:
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NANDResultCode(s32 code) : mCode(code) {
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}
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s32 getCode() const;
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bool isSuccess() const;
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bool isSaveDataCorrupted() const;
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bool isNANDCorrupted() const;
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bool isMaxBlocks() const;
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bool isMaxFiles() const;
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bool isNoExistFile() const;
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bool isBusyOrAllocFailed() const;
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bool isUnknown() const;
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private:
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/* 0x0 */ s32 mCode;
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};
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namespace MR {
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void addRequestToNANDManager(NANDRequestInfo*);
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}; // namespace MR
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