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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
26 lines
553 B
C++
26 lines
553 B
C++
#pragma once
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#include <revolution.h>
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class JKRHeap;
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class OSThreadWrapper {
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public:
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OSThreadWrapper(u32, int, int, JKRHeap*);
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virtual ~OSThreadWrapper();
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virtual void* run();
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void initMessageQueue(JKRHeap*, int);
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void initHeapSpecified(JKRHeap*, u32, int);
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static void* start(void*);
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/* 0x00 */ JKRHeap* mHeap;
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/* 0x04 */ OSThread* mThread;
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/* 0x08 */ OSMessageQueue mQueue;
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/* 0x2C */ OSMessage* mMessageArray;
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/* 0x30 */ u32 mMessageCount;
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/* 0x34 */ u8* mStack;
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/* 0x38 */ u32 mStackSize;
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};
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