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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
#pragma once
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#include <revolution/gx/GXStruct.h>
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#include <revolution/types.h>
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namespace MR {
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/// @brief Returns the most suitable render mode object based on the console's settings.
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/// @return The pointer to the render mode object.
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const GXRenderModeObj* getSuitableRenderMode();
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/// @brief Checks if the progressive mode is enabled.
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/// @return `true` if progressive mode is enabled, `false` otherwise.
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bool isProgressiveModeOn();
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/// @brief Checks if the EuRgb60 mode is enabled.
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/// @return `true` if EuRgb60 mode is enabled, `false` otherwise.
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bool isEuRgb60ModeOn();
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/// @brief Checks if the aspect ratio flag is set to 16:9.
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/// @return `true` if the aspect ratio flag is 16:9, `false` otherwise.
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bool isAspectRatioFlag16Per9();
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/// @brief Returns the required size for an external frame buffer.
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/// @return The size in bytes.
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u32 getRequiredExternalFrameBufferSize();
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}; // namespace MR
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class RenderModeObj {
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public:
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/// @brief Returns the maximum width for the current video interface.
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/// @return The maximum width in pixels.
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static u32 getViWidthMax();
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};
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