Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

67 lines
2.5 KiB
C++

#pragma once
#include "Game/Util/Array.hpp"
#include <revolution/types.h>
class CreateResourceHolderArgs;
class JKRHeap;
class LayoutHolder;
class ResourceHolder;
class ResourceHolderManager;
typedef bool (*MakeArchiveFileNameFuncPtr)(char*, u32, const char*);
typedef void (*FuncPtrB)(const char*, CreateResourceHolderArgs*);
typedef void (ResourceHolderManager::*FuncPtrC)(const char*, CreateResourceHolderArgs*);
class CreateResourceHolderArgs {
public:
/// @brief Creates a new `CreateResourceHolderArgs`.
CreateResourceHolderArgs();
/* 0x0 */ ResourceHolder* mResourceHolder;
/* 0x4 */ LayoutHolder* mLayoutHolder;
/* 0x8 */ JKRHeap* mHeap;
};
class ResourceHolderManagerName2Resource {
public:
/// @brief Creates a new `ResourceHolderManagerName2Resource`.
ResourceHolderManagerName2Resource();
/// @brief Copies the contents from `other` to `this`.
/// @param other A reference to the `ResourceHolderManagerName2Resource` to copy.
/// @return A reference to `this`.
ResourceHolderManagerName2Resource& operator=(const ResourceHolderManagerName2Resource& other);
/* 0x0 */ ResourceHolder* mResourceHolder;
/* 0x4 */ LayoutHolder* mLayoutHolder;
/* 0x8 */ u32 mHash;
/* 0xC */ JKRHeap* mHeap;
};
class ResourceHolderManager {
public:
/// @brief Creates a new `ResourceHolderManager`.
ResourceHolderManager();
ResourceHolder* createAndAdd(const char*, JKRHeap*);
ResourceHolder* createAndAddStationed(const char*);
LayoutHolder* createAndAddLayoutHolder(const char*, JKRHeap*);
LayoutHolder* createAndAddLayoutHolderStationed(const char*);
LayoutHolder* createAndAddLayoutHolderRawData(const char*);
void removeIfIsEqualHeap(JKRHeap*);
static void startCreateResourceHolderOnMainThread(const char*, CreateResourceHolderArgs*);
static void startCreateLayoutHolderOnMainThread(const char*, CreateResourceHolderArgs*);
private:
ResourceHolderManagerName2Resource* createAndAddInner(const char*, MakeArchiveFileNameFuncPtr, FuncPtrB);
ResourceHolderManagerName2Resource* createAndAddInnerStationed(const char*, FuncPtrC) NO_INLINE;
void createResourceHolder(const char*, CreateResourceHolderArgs*);
void createLayoutHolder(const char*, CreateResourceHolderArgs*);
ResourceHolderManagerName2Resource* add(const char*, const CreateResourceHolderArgs&);
ResourceHolderManagerName2Resource* find(const char*);
private:
/* 0x0 */ MR::Vector< MR::FixedArray< ResourceHolderManagerName2Resource, 512 > > mResourceArray;
};