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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
29 lines
677 B
C++
29 lines
677 B
C++
#pragma once
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#include <revolution.h>
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class WPad;
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class WPadHVSwing {
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public:
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WPadHVSwing(const WPad*, u32);
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void updateSwing();
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void updateCentrifugal();
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void update();
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/* 0x00 */ const WPad* pPad;
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/* 0x04 */ s32 mChannel;
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/* 0x08 */ f32 mDistanceSwingThreshold;
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/* 0x0C */ bool mIsSwing;
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/* 0x0D */ bool mIsSwingLatched;
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/* 0x10 */ s32 mSwingLatchedFrames;
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/* 0x14 */ s32 mSwingBelowThresholdFrames;
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/* 0x18 */ bool mIsTriggerSwing;
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/* 0x1C */ f32 mSwingThreshold;
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/* 0x20 */ bool mSwingDetected;
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/* 0x21 */ bool mSwingTriggered;
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/* 0x24 */ s32 mSwingHoldFrames;
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/* 0x28 */ s32 mSwingCooldownFrames;
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};
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