Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

50 lines
1.1 KiB
C++

#pragma once
#include <revolution/types.h>
class WPad;
struct RumblePattern;
class RumbleChannel {
public:
void clear();
void update();
void setPattern(const void*, const RumblePattern&, u32, bool);
/* 0x00 */ const RumblePattern* _0;
/* 0x04 */ bool _4;
/* 0x08 */ u32 _8;
/* 0x0C */ s16 _C;
/* 0x0E */ bool _E;
/* 0x10 */ const void* _10;
};
class WPadRumble {
public:
WPadRumble(WPad*);
virtual ~WPadRumble();
void registInstance();
void pause();
void stop();
void update();
void updateRumble();
WPadRumble* getRumbleInstance() const;
bool vibratePatternIfNotExist(const void*, const char*);
bool setRumblePatternIfNotExist(const void*, const RumblePattern&, bool);
bool findRubmlePattern(const void*, s32*, s32*, s32*, const RumblePattern&);
/* 0x04 */ WPad* mPad;
/* 0x08 */ bool _8;
/* 0x0C */ u32 _C;
/* 0x10 */ RumbleChannel mChannel[8];
/* 0xB0 */ s32 _B0;
/* 0xB4 */ s32 _B4;
/* 0xB8 */ bool _B8;
/* 0xBC */ s32 _BC;
private:
static WPadRumble** sInstanceForCallback;
};