Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

69 lines
1.6 KiB
C++

#pragma once
#include "Game/NameObj/NameObj.hpp"
#include <JSystem/JGeometry/TVec.hpp>
class ResTIMG;
class JUTTexture;
class FootPrintInfo;
class FootPrintInfo {
public:
FootPrintInfo();
/* 0x00 */ TVec3f mPos;
/* 0x0C */ TVec3f _C;
/* 0x18 */ TVec3f _18;
/// @brief Frames left before becoming invalid. Also controls the footprint's alpha.
/* 0x24 */ s32 mTimeLeft;
/// @brief Invalid prints will no longer be updated nor drawn.
/* 0x28 */ bool mIsValid;
/* 0x29 */ bool _29;
};
class FootPrint : public NameObj {
public:
FootPrint(const char*, s32);
FootPrint(const char*, s32, s32);
virtual void movement();
virtual void draw() const;
void setTexture(ResTIMG*);
bool addPrint(const TVec3f&, const TVec3f&, const TVec3f&, bool);
void clear();
void initMember(s32, s32);
void clearForce();
TVec3f* getPrintPos(u32) const;
void invalidate(u32);
bool isValid(u32) const;
/* 0x0C */ JUTTexture* _C;
/// @brief Array of footprints.
/* 0x10 */ FootPrintInfo* mPrints;
/* 0x14 */ TVec3f mLastPrintPos;
/// @brief Size of the mPrints array.
/* 0x20 */ s32 mPrintMaxNum;
/// @brief Amount of active footprints (counting invalid ones). Caps at mPrintMaxNum.
/* 0x24 */ s32 mPrintNum;
/// @brief The index used when adding a new footprint. Will wrap around and overwrite the oldest footprints.
/* 0x28 */ s32 mRotatingPrintIndex;
/* 0x2C */ f32 _2C;
/* 0x30 */ f32 _30;
/* 0x34 */ f32 _34;
/// @brief The minimum distance for a new print to be registered.
/* 0x38 */ f32 mMinPrintDistance;
/* 0x3C */ bool _3C;
};