Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

139 lines
3.9 KiB
C++

#pragma once
#include "Inline.hpp"
#include <JSystem/JKernel/JKRHeap.hpp>
namespace MR {
class FunctorBase {
public:
virtual void operator()() const = 0;
virtual FunctorBase* clone(JKRHeap*) const = 0;
};
template < typename T, typename U >
class FunctorV0M : public FunctorBase {
public:
inline FunctorV0M(T call, U callee) : mCaller(call), mCallee(callee) {
}
inline FunctorV0M() {
}
virtual void operator()() const {
(mCaller->*mCallee)();
}
virtual FunctorBase* clone(JKRHeap* pHeap) const {
return new (pHeap, 0) FunctorV0M(*this);
};
T mCaller;
U mCallee;
};
template < typename T, typename U, typename V >
class FunctorV1M : public FunctorBase {
public:
inline FunctorV1M(T call, U callee, V arg_0) {
mCaller = call;
mCallee = callee;
mArg0 = arg_0;
}
inline FunctorV1M() {
}
virtual void operator()() const {
(mCaller->*mCallee)(mArg0);
}
virtual FunctorBase* clone(JKRHeap* pHeap) const {
return new (pHeap, 0) FunctorV1M(*this);
};
T mCaller;
U mCallee;
V mArg0;
};
template < typename T, typename U, typename V, typename W >
class FunctorV2M : public FunctorBase {
public:
inline FunctorV2M(T call, U callee, V arg_0, W arg_1) {
mCaller = call;
mCallee = callee;
mArg0 = arg_0;
mArg1 = arg_1;
}
inline FunctorV2M() {
}
virtual void operator()() const {
(mCaller->*mCallee)(mArg0, mArg1);
}
virtual FunctorBase* clone(JKRHeap* pHeap) const {
return new (pHeap, 0) FunctorV2M(*this);
};
T mCaller;
U mCallee;
V mArg0;
W mArg1;
};
template < class T >
FunctorV0M< T*, void (T::*)() > Functor(T* pObject, void (T::*pFunction)()) {
return FunctorV0M< T*, void (T::*)() >(pObject, pFunction);
}
template < class T >
static FunctorV0M< const T*, void (T::*)() const > Functor(const T* pObject, void (T::*pFunction)() const) {
return FunctorV0M< const T*, void (T::*)() const >(pObject, pFunction);
}
template < class T, typename U >
static FunctorV1M< T*, void (T::*)(U), U > Functor(T* pObject, void (T::*pFunction)(U), U arg_0) {
return FunctorV1M< T*, void (T::*)(U), U >(pObject, pFunction, arg_0);
}
template < class T, typename U >
static FunctorV1M< const T*, void (T::*)(U), U > Functor(const T* pObject, void (T::*pFunction)(U) const, U arg_0) {
return FunctorV1M< const T*, void (T::*)(U) const, U >(pObject, pFunction, arg_0);
}
template < class T, typename U, typename V >
static FunctorV2M< T*, void (T::*)(U, V), U, V > Functor(T* pObject, void (T::*pFunction)(U, V), U arg_0, V arg_1) {
return FunctorV2M< T*, void (T::*)(U, V), U, V >(pObject, pFunction, arg_0, arg_1);
}
template < class T, typename U, typename V >
static FunctorV2M< const T*, void (T::*)(U, V) const, U, V > Functor(const T* pObject, void (T::*pFunction)(U, V) const, U arg_0, V arg_1) {
return FunctorV2M< const T*, void (T::*)(U, V) const, U, V >(pObject, pFunction, arg_0, arg_1);
}
class FunctorV0F : public FunctorBase {
public:
inline FunctorV0F(void (*pFunction)(void)) {
mFunc = pFunction;
};
inline FunctorV0F() {
}
virtual void operator()() const {
(*mFunc)();
}
virtual FunctorBase* clone(JKRHeap* pHeap) const {
return new (pHeap, 0) FunctorV0F(*this);
}
/* 0x04 */ void (*mFunc)();
};
static FunctorV0F Functor(void (*pFunction)()) {
return FunctorV0F(pFunction);
}
}; // namespace MR