Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

55 lines
1.1 KiB
C++

#pragma once
#include <JSystem/J3DGraphAnimator/J3DModel.hpp>
#include <revolution/gx/GXEnum.h>
#include <revolution.h>
class J3DModel;
class J3DModelData;
class ResTIMG;
class J3DShape;
class CShader : public J3DVtxShader {
public:
class CLengthMap {
public:
CLengthMap(const ResTIMG*);
void setLengthMap(const ResTIMG*);
f32 refer(f32, f32) const;
u16 getTexelOrder(u16, f32, GXTexWrapMode) const;
const ResTIMG* _0;
const u8* _4;
u8 _8;
};
class CIndex {
public:
CIndex();
u16 _0;
u16 _2;
};
CShader(const J3DModelData*, const ResTIMG*);
virtual void calc(J3DModel*);
virtual void setup(J3DModelData*);
virtual ~CShader();
void makeIndexData(J3DShape*) const;
void checkBorderVtx(J3DModelData*, u32);
/* 0x08 */ f32 _8;
/* 0x0C */ CShader::CIndex* mIndexArray;
/* 0x10 */ CShader::CLengthMap mLengthMap;
/* 0x1C */ f32 _1C;
/* 0x20 */ u8 _20;
/* 0x21 */ u8 _21;
/* 0x22 */ u8 _22;
/* 0x23 */ u8 _23;
/* 0x24 */ u8 _24;
/* 0x25 */ u8 _25;
};