Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

59 lines
1.4 KiB
C++

#pragma once
#include <JSystem/JGeometry.hpp>
#include <revolution.h>
class BindSphere {
public:
BindSphere(const TVec3f& rPosition, f32 radius);
f32 getRadius() const {
return mRadius;
}
/* 0x0 */ TVec3f mPosition;
/* 0xC */ f32 mRadius;
};
class BindCone {
public:
BindCone(const TVec3f& rPosition, const TVec3f& rDirection, f32 height, f32 radius);
bool isInPoint(const TVec3f& rPoint) const;
void calcVertexPosition();
void calcGeneratrixLength();
void setPosition(const TVec3f& rPosition);
void setDirection(const TVec3f& rDirection);
f32 getRadius() const {
return mRadius;
}
f32 getGeneratrixLength() const {
return mGeneratrixLength;
}
/* 0x0 */ TVec3f mPosition;
/* 0xC */ TVec3f mVertex;
/* 0x18 */ TVec3f mDirection;
/* 0x24 */ f32 mHeight;
/* 0x28 */ f32 mRadius;
/* 0x2C */ f32 mGeneratrixLength;
};
class BindResult {
public:
BindResult() : mPosition(0, 0, 0), mNormal(0, 0, 0), mContactPosition(0, 0, 0), mIsBound() {
}
/* 0x0 */ TVec3f mPosition;
/* 0xC */ TVec3f mNormal;
/* 0x18 */ TVec3f mContactPosition;
/* 0x24 */ bool mIsBound;
};
namespace MR {
bool bindSpereToCone(BindResult* pResult, const TVec3f& rMovement, const BindSphere& rSphere, const BindCone& rCone);
void updateBindPositionAndVelocity(TVec3f* pPosition, TVec3f* pVelocity, const BindResult& rResult, f32 factor);
} // namespace MR