Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

30 lines
1.8 KiB
C++

#pragma once
#include <JSystem/JGeometry/TVec.hpp>
class GravityInfo;
class JMapInfoIter;
class LiveActor;
class NameObj;
class PlanetGravity;
namespace MR {
void registerGravity(PlanetGravity* pGravity);
bool calcGravityVector(const LiveActor* pActor, TVec3f* pDest, GravityInfo* pInfo, u32 host);
bool calcGravityVector(const NameObj* pObj, const TVec3f& rPosition, TVec3f* pDest, GravityInfo* pInfo, u32 host);
bool calcDropShadowVector(const LiveActor* pActor, TVec3f* pDest, GravityInfo* pInfo, u32 host);
bool calcDropShadowVector(const NameObj* pObj, const TVec3f& rPosition, TVec3f* pDest, GravityInfo* pInfo, u32 host);
bool calcGravityAndDropShadowVector(const LiveActor* pActor, TVec3f* pDest, GravityInfo* pInfo, u32 host);
bool calcGravityAndMagnetVector(const NameObj* pObj, const TVec3f& rPosition, TVec3f* pDest, GravityInfo* pInfo, u32 host);
bool calcGravityVectorOrZero(const LiveActor* pActor, TVec3f* pDest, GravityInfo* pInfo, u32 host);
bool calcGravityVectorOrZero(const NameObj* pObj, const TVec3f& rPosition, TVec3f* pDest, GravityInfo* pInfo, u32 host);
bool calcDropShadowVectorOrZero(const NameObj* pObj, const TVec3f& rPosition, TVec3f* pDest, GravityInfo* pInfo, u32 host);
bool calcGravityAndDropShadowVectorOrZero(const LiveActor* pActor, TVec3f* pDest, GravityInfo* pInfo, u32 host);
bool calcAttractMarioLauncherOrZero(const LiveActor* pActor, TVec3f* pDest, GravityInfo* pInfo, u32 host);
bool isZeroGravity(const LiveActor* pActor);
bool isLightGravity(const GravityInfo& rInfo);
void settingGravityParamFromJMap(PlanetGravity* pGravity, const JMapInfoIter& rIter);
void getJMapInfoGravityType(const JMapInfoIter& rIter, PlanetGravity* pGravity);
void getJMapInfoGravityPower(const JMapInfoIter& rIter, PlanetGravity* pGravity);
}; // namespace MR