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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
30 lines
1.8 KiB
C++
30 lines
1.8 KiB
C++
#pragma once
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#include <JSystem/JGeometry/TVec.hpp>
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class GravityInfo;
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class JMapInfoIter;
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class LiveActor;
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class NameObj;
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class PlanetGravity;
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namespace MR {
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void registerGravity(PlanetGravity* pGravity);
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bool calcGravityVector(const LiveActor* pActor, TVec3f* pDest, GravityInfo* pInfo, u32 host);
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bool calcGravityVector(const NameObj* pObj, const TVec3f& rPosition, TVec3f* pDest, GravityInfo* pInfo, u32 host);
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bool calcDropShadowVector(const LiveActor* pActor, TVec3f* pDest, GravityInfo* pInfo, u32 host);
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bool calcDropShadowVector(const NameObj* pObj, const TVec3f& rPosition, TVec3f* pDest, GravityInfo* pInfo, u32 host);
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bool calcGravityAndDropShadowVector(const LiveActor* pActor, TVec3f* pDest, GravityInfo* pInfo, u32 host);
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bool calcGravityAndMagnetVector(const NameObj* pObj, const TVec3f& rPosition, TVec3f* pDest, GravityInfo* pInfo, u32 host);
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bool calcGravityVectorOrZero(const LiveActor* pActor, TVec3f* pDest, GravityInfo* pInfo, u32 host);
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bool calcGravityVectorOrZero(const NameObj* pObj, const TVec3f& rPosition, TVec3f* pDest, GravityInfo* pInfo, u32 host);
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bool calcDropShadowVectorOrZero(const NameObj* pObj, const TVec3f& rPosition, TVec3f* pDest, GravityInfo* pInfo, u32 host);
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bool calcGravityAndDropShadowVectorOrZero(const LiveActor* pActor, TVec3f* pDest, GravityInfo* pInfo, u32 host);
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bool calcAttractMarioLauncherOrZero(const LiveActor* pActor, TVec3f* pDest, GravityInfo* pInfo, u32 host);
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bool isZeroGravity(const LiveActor* pActor);
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bool isLightGravity(const GravityInfo& rInfo);
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void settingGravityParamFromJMap(PlanetGravity* pGravity, const JMapInfoIter& rIter);
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void getJMapInfoGravityType(const JMapInfoIter& rIter, PlanetGravity* pGravity);
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void getJMapInfoGravityPower(const JMapInfoIter& rIter, PlanetGravity* pGravity);
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}; // namespace MR
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