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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
31 lines
683 B
C++
31 lines
683 B
C++
#pragma once
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#include <revolution/types.h>
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class HashSortTable {
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public:
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HashSortTable(u32);
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bool add(const char*, u32, bool);
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bool add(u32, u32);
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bool addOrSkip(u32, u32);
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void sort();
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bool search(u32, u32*);
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bool search(const char*, u32*);
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bool search(const char*, const char*, u32*);
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void swap(const char*, const char*);
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/* 0x00 */ bool mHasBeenSorted;
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/* 0x04 */ u32* mHashCodes;
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/* 0x08 */ u32* _8;
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/* 0x0C */ u16* _C;
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/* 0x10 */ u16* _10;
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/* 0x14 */ u32 mCurrentLength;
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/* 0x18 */ u32 mMaxLength;
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};
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namespace MR {
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u32 getHashCode(const char*);
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u32 getHashCodeLower(const char*);
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}; // namespace MR
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