Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

31 lines
683 B
C++

#pragma once
#include <revolution/types.h>
class HashSortTable {
public:
HashSortTable(u32);
bool add(const char*, u32, bool);
bool add(u32, u32);
bool addOrSkip(u32, u32);
void sort();
bool search(u32, u32*);
bool search(const char*, u32*);
bool search(const char*, const char*, u32*);
void swap(const char*, const char*);
/* 0x00 */ bool mHasBeenSorted;
/* 0x04 */ u32* mHashCodes;
/* 0x08 */ u32* _8;
/* 0x0C */ u16* _C;
/* 0x10 */ u16* _10;
/* 0x14 */ u32 mCurrentLength;
/* 0x18 */ u32 mMaxLength;
};
namespace MR {
u32 getHashCode(const char*);
u32 getHashCodeLower(const char*);
}; // namespace MR