Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

53 lines
2.0 KiB
C++

#pragma once
#include <JSystem/JGeometry/TVec.hpp>
#include <revolution/types.h>
class J3DJoint;
class J3DModel;
class J3DModelData;
class LiveActor;
namespace MR {
J3DJoint* getJoint(J3DModel*, const char*);
J3DJoint* getJoint(const LiveActor*, const char*);
J3DJoint* getJoint(const LiveActor*, u16);
MtxPtr getJointMtx(J3DModel*, const char*);
MtxPtr getJointMtx(const LiveActor*, const char*);
MtxPtr getJointMtx(const LiveActor*, int);
u16 getJointIndex(const LiveActor*, const char*) NO_INLINE;
const char* getJointName(const LiveActor*, int);
s32 getJointNum(const LiveActor*);
bool isExistJoint(const LiveActor*, const char*);
void copyJointPos(J3DModel*, const char*, TVec3f*);
void copyJointPos(const LiveActor*, const char*, TVec3f*);
void copyJointPos(J3DModel*, int, TVec3f*);
void copyJointPos(const LiveActor*, int, TVec3f*);
void copyJointScale(const LiveActor*, const char*, TVec3f*);
void hideJoint(J3DJoint*);
void hideJoint(J3DModel*, const char*);
void hideJoint(const LiveActor*, const char*);
void hideJointAndChildren(J3DJoint*);
void hideJointAndChildren(J3DModel*, const char*);
void hideJointAndChildren(const LiveActor*, const char*);
void showJoint(J3DJoint*);
void showJoint(J3DModel*, const char*);
void showJoint(const LiveActor*, const char*);
void showJointAndChildren(J3DJoint*);
void showJointAndChildren(J3DModel*, const char*);
void showJointAndChildren(const LiveActor*, const char*);
f32 getJointTransX(const J3DJoint*);
f32 getJointTransY(const J3DJoint*);
f32 getJointTransZ(const J3DJoint*);
J3DJoint* searchChildJoint(J3DJoint* pRoot, J3DJoint* pJoint);
J3DJoint* getParentJoint(J3DModelData*, J3DJoint*);
J3DJoint* getParentJoint(const LiveActor*, J3DJoint*);
inline TVec3f getJointPos(const LiveActor* pActor, const char* pJointName) {
TVec3f jointPos;
copyJointPos(pActor, pJointName, &jointPos);
return jointPos;
}
}; // namespace MR