Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

102 lines
3.2 KiB
C++

#pragma once
#include <JSystem/JKernel/JKRHeap.hpp>
#include <revolution/mem.h>
class JKRExpHeap;
class JKRSolidHeap;
namespace MR {
class CurrentHeapRestorer {
public:
CurrentHeapRestorer(JKRHeap* pHeap);
~CurrentHeapRestorer();
private:
/* 0x00 */ JKRHeap* _0;
};
class NewDeleteAllocator {
public:
static void* alloc(MEMAllocator* pAllocator, u32 size);
static void free(MEMAllocator* pAllocator, void* pPtr);
static MEMAllocatorFunc sAllocatorFunc;
static MEMAllocator sAllocator;
};
MEMAllocator* getHomeButtonLayoutAllocator();
JKRHeap* getCurrentHeap();
f32 getHeapFreeRatio(JKRHeap* pHeap);
JKRHeap* getAproposHeapForSceneArchive(f32 maxFreeSizeRate);
JKRExpHeap* getStationedHeapNapa();
JKRExpHeap* getStationedHeapGDDR3();
JKRSolidHeap* getSceneHeapNapa();
JKRSolidHeap* getSceneHeapGDDR3();
JKRHeap* getHeapNapa(const JKRHeap* pHeap);
JKRHeap* getHeapGDDR3(const JKRHeap* pHeap);
void becomeCurrentHeap(JKRHeap* pHeap) NO_INLINE;
bool isEqualCurrentHeap(JKRHeap* pHeap);
void adjustHeapSize(JKRExpHeap* pHeap, const char* pParam2);
/// @brief Copies `size` bytes from `pSrc` to `pDst`.
/// @param pDst The pointer to the memory to copy to.
/// @param pSrc The pointer to the memory to copy from.
/// @param size The number of bytes to copy.
void copyMemory(void* pDst, const void* pSrc, u32 size);
/// @brief Fills `size` bytes at `pDst` with `ch`.
/// @param pDst The pointer to the memory to fill.
/// @param ch The value to copy.
/// @param size The number of bytes to fill.
void fillMemory(void* pDst, u8 ch, u32 size);
/// @brief Fills `size` bytes at `pDst` with `0`.
/// @param pDst The pointer to the memory to fill.
/// @param size The number of bytes to fill.
void zeroMemory(void* pDst, u32 size);
/// @brief Computes a checksum from the given block of memory.
/// @param pPtr The pointer to the memory to process.
/// @param size The number of bytes to process.
/// @return The computed checksum.
u32 calcCheckSum(const void* pPtr, u32 size);
void* allocFromWPadHeap(u32 size);
u8 freeFromWPadHeap(void* pPtr);
template < int N >
class JKRHeapAllocator {
public:
static void* alloc(MEMAllocator* pAllocator, u32 size);
static void free(MEMAllocator* pAllocator, void* pPtr);
static MEMAllocator sAllocator;
static MEMAllocatorFunc sAllocatorFunc;
static JKRHeap* sHeap;
};
template < int N >
void* JKRHeapAllocator< N >::alloc(MEMAllocator* pAllocator, u32 size) {
return JKRHeapAllocator< N >::sHeap->alloc(size, 0);
}
template < int N >
void JKRHeapAllocator< N >::free(MEMAllocator* pAllocator, void* pPtr) {
JKRHeapAllocator< N >::sHeap->free(pPtr);
}
template < int N >
MEMAllocator JKRHeapAllocator< N >::sAllocator = {&sAllocatorFunc, nullptr, 4, 0};
template < int N >
MEMAllocatorFunc JKRHeapAllocator< N >::sAllocatorFunc = {
JKRHeapAllocator::alloc,
JKRHeapAllocator::free,
};
template < int N >
JKRHeap* JKRHeapAllocator< N >::sHeap;
}; // namespace MR