Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

25 lines
1.1 KiB
C++

#pragma once
#include <revolution/types.h>
namespace MR {
const wchar_t* getSystemMessageDirect(const char*);
const wchar_t* getGameMessageDirect(const char*);
const wchar_t* getLayoutMessageDirect(const char*);
const wchar_t* getCurrentGalaxyNameOnCurrentLanguage();
const wchar_t* getCurrentGalaxyNameShortOnCurrentLanguage();
const wchar_t* getCurrentScenarioNameOnCurrentLanguage();
const wchar_t* getRaceNameOnCurrentLanguage(int);
bool isExistGameMessage(const char*);
const wchar_t* getMessageLine(wchar_t*, u32, const wchar_t*, u32);
s32 countMessageLine(const wchar_t*);
s32 countMessageChar(const wchar_t*);
s32 countMessageFigure(s32);
const wchar_t* getNextMessagePage(const wchar_t*);
const wchar_t* getGalaxyNameOnCurrentLanguage(const char*);
const wchar_t* getGalaxyNameShortOnCurrentLanguage(const char*);
const wchar_t* getScenarioNameOnCurrentLanguage(const char*, s32);
void getLayoutMessageID(char*, const char*, const char*);
void makeCometMessageID(char*, u32, const char*);
}; // namespace MR