mirror of
https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
synced 2026-10-18 22:01:24 +02:00
The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
#pragma once
|
|
|
|
#include "Game/Camera/CameraTargetArg.hpp"
|
|
|
|
class ActorCameraInfo;
|
|
|
|
class MultiEventCamera {
|
|
public:
|
|
enum CameraType {
|
|
/* 0x00 */ CameraType_Soon,
|
|
/* 0x01 */ CameraType_AtLanding,
|
|
};
|
|
|
|
/// @brief Creates a new `MultiEventCamera`.
|
|
MultiEventCamera();
|
|
|
|
bool isEnd() const;
|
|
void setUp(const char*, const ActorCameraInfo*, s32);
|
|
void setEndCameraTypeSoon();
|
|
void setEndCameraTypeAtLanding();
|
|
void start(s32);
|
|
void start(const CameraTargetArg&, s32);
|
|
void update();
|
|
void nextForce();
|
|
void endForce();
|
|
void endForceSoon();
|
|
void endForceAtLanding();
|
|
void changeTargetPlayer();
|
|
bool isActive(s32) const;
|
|
void declareEventCamera(s32);
|
|
void startCamera();
|
|
void endCamera(s32);
|
|
void changeTarget(const CameraTargetArg&);
|
|
|
|
/* 0x00 */ const char* mName;
|
|
/* 0x04 */ s32 mCameraNum;
|
|
/* 0x08 */ s32 _8;
|
|
/* 0x0C */ s32 _C;
|
|
/* 0x10 */ s32 _10;
|
|
/* 0x14 */ s32 mCameraType;
|
|
/* 0x18 */ const ActorCameraInfo* mCameraInfo;
|
|
/* 0x1C */ CameraTargetArg mTarget;
|
|
};
|