Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

44 lines
1.1 KiB
C++

#pragma once
#include "Game/Camera/CameraTargetArg.hpp"
class ActorCameraInfo;
class MultiEventCamera {
public:
enum CameraType {
/* 0x00 */ CameraType_Soon,
/* 0x01 */ CameraType_AtLanding,
};
/// @brief Creates a new `MultiEventCamera`.
MultiEventCamera();
bool isEnd() const;
void setUp(const char*, const ActorCameraInfo*, s32);
void setEndCameraTypeSoon();
void setEndCameraTypeAtLanding();
void start(s32);
void start(const CameraTargetArg&, s32);
void update();
void nextForce();
void endForce();
void endForceSoon();
void endForceAtLanding();
void changeTargetPlayer();
bool isActive(s32) const;
void declareEventCamera(s32);
void startCamera();
void endCamera(s32);
void changeTarget(const CameraTargetArg&);
/* 0x00 */ const char* mName;
/* 0x04 */ s32 mCameraNum;
/* 0x08 */ s32 _8;
/* 0x0C */ s32 _C;
/* 0x10 */ s32 _10;
/* 0x14 */ s32 mCameraType;
/* 0x18 */ const ActorCameraInfo* mCameraInfo;
/* 0x1C */ CameraTargetArg mTarget;
};