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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
86 lines
3.2 KiB
C++
86 lines
3.2 KiB
C++
#pragma once
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#include <JSystem/JGeometry/TMatrix.hpp>
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#include <JSystem/JGeometry/TVec.hpp>
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#include <revolution/types.h>
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class JKRMemArchive;
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class JMapIdInfo;
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class JMapInfo;
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class JMapInfoIter;
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class JMapLinkInfo;
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class NameObj;
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namespace MR {
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s32 getCurrentScenarioNo();
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s32 getCurrentSelectedScenarioNo();
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void setCurrentScenarioNo(s32, s32);
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bool isScenarioDecided();
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const char* getCurrentStageName();
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bool isEqualSceneName(const char*);
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bool isEqualStageName(const char*);
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bool isStageBeginPrologueEvent();
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bool isStageBeginFadeWipe();
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bool isStageBeginTitleWipe();
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bool isStageBeginWithoutWipe();
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bool isStageDisablePauseMenu();
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bool isStageAstroLocation();
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bool isStageSwimAngleLimit();
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bool isStageStarPieceFollowGroupLimit();
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bool isStageFileSelect();
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bool isStageKoopaVs();
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bool isStageKoopaVs1();
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bool isStageKoopaVs2();
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bool isStageKoopaVs3();
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bool isStageEpilogueDemo();
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bool isBeginScenarioStarter();
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bool isStageSuddenDeathDodoryu();
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void setInitializeStatePlacementPlayer();
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void setInitializeStatePlacementHighPriority();
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void setInitializeStatePlacement();
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void setInitializeStateAfterPlacement();
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bool isInitializeStateEnd();
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bool isInitializeStatePlacementSomething();
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void stopSceneForScenarioOpeningCamera();
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void playSceneForScenarioOpeningCamera();
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const JMapIdInfo& getCurrentMarioStartIdInfo();
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s32 getStartPosNum();
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s32 getCurrentStartZoneId();
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const JMapIdInfo& getInitializeStartIdInfo();
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JKRMemArchive* getStageArchive(const char*);
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s32 getGeneralPosNum();
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void getGeneralPosData(const char**, TVec3f*, TVec3f*, JMapLinkInfo**, int);
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s32 getChildObjNum(const JMapInfoIter&);
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void getChildObjName(const char**, const JMapInfoIter&, int);
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void initChildObj(NameObj*, const JMapInfoIter&, int);
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const char* getAppearPowerStarObjName(s32);
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s32 getCurrentStageNormalScenarioNum();
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s32 getCurrentStagePowerStarNum();
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s32 getZoneNum();
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const char* getZoneNameFromZoneId(s32);
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s32 getPlacedHiddenStarScenarioNo(const char*, s32);
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void getRailInfo(JMapInfoIter*, const JMapInfo**, const JMapInfoIter&);
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bool getNextLinkRailInfo(JMapInfoIter*, const JMapInfo**, const JMapInfoIter&);
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s32 getCurrentStartCameraId();
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void getStartCameraIdInfoFromStartDataIndex(JMapIdInfo*, int);
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s32 getPlacedRailNum(s32);
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void getCameraRailInfo(JMapInfoIter*, const JMapInfo**, s32, s32);
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bool getCameraRailInfoFromRailDataIndex(JMapInfoIter*, const JMapInfo**, int, s32);
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void getStageCameraData(void**, s32*, s32);
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void getCurrentScenarioStartAnimCameraData(void**, s32*);
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void incCoin(int);
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void incPurpleCoin();
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s32 getCoinNum();
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s32 getPurpleCoinNum();
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s32 getPowerStarNum();
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bool isPlacementLocalStage();
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s32 getPlacedZoneId(const JMapInfoIter&);
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const TPos3f* getZonePlacementMtx(const JMapInfoIter&);
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const TPos3f* getZonePlacementMtx(s32);
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const char* getJapaneseObjectName(const char*);
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void setCurrentPlacementZoneId(s32);
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void clearCurrentPlacementZoneId();
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s32 getCurrentPlacementZoneId();
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const char* getCurrentPlacementZoneName();
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}; // namespace MR
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