Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

32 lines
1.1 KiB
C++

#pragma once
#include <revolution/types.h>
class JMapIdInfo;
namespace MR {
void requestChangeScene(const char*);
void requestChangeSceneTitle();
void requestChangeStageInGameAfterLoadingGameData();
void requestChangeStageAfterStageClear();
void requestChangeStageAfterMiss();
void requestChangeStageInGameMoving(const char*, s32, const JMapIdInfo&);
void requestChangeStageInGameMoving(const char*, s32);
void requestChangeSceneAfterGameOver();
void requestChangeSceneAfterBoot();
void requestChangeStageGoBackAstroDome();
void requestStartScenarioSelect(const char*);
void requestStartScenarioSelectForComet(const char*, s32);
bool hasRetryGalaxySequence();
bool isExecScenarioStarter();
void requestPowerStarGetDemo();
void requestGrandStarGetDemo();
void requestStartGameOverDemo();
void requestEndGameOverDemo();
void requestEndMissDemo();
void requestShowGalaxyMap();
void executeOnWelcomeAndRetry();
void requestGoToAstroGalaxy(s32);
void requestGoToAstroDomeFromAstroGalaxy(s32, s32);
}; // namespace MR