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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
42 lines
661 B
C++
42 lines
661 B
C++
#pragma once
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template < typename T >
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class SingletonHolder {
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public:
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static void init() {
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if (sInstance == nullptr) {
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sInstance = new T();
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}
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}
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static T* get() {
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return sInstance;
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}
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private:
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static T* sInstance;
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};
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template < typename T >
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T* SingletonHolder< T >::sInstance;
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template < typename T >
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class AudSingletonHolder {
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public:
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static void init() {
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if (sInstance == nullptr) {
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sInstance = new T();
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}
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}
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static T* get() {
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return sInstance;
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}
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private:
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static T* sInstance;
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};
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template < typename T >
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T* AudSingletonHolder< T >::sInstance;
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