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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
13 lines
331 B
C
13 lines
331 B
C
#ifndef STDARG_H
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#define STDARG_H
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// extern void* __va_arg(void*, int);
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#define __va_start(ap, fmt) ((void)fmt, __builtin_va_info(&ap))
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#define __va_arg(ap, t) (*((t*)__va_arg(ap, _var_arg_typeof(t))))
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#define va_start __va_start
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#define va_arg __va_arg
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#define va_end __va_end
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#define __va_end(ap) ((void)0)
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#endif // STDARG_H
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